How to Use the Mirror Function in SWF Control Panel Settings

In this video, we explain how the mirror function in the SWF control panel settings is used to mirror a design. Mirroring can change a design from facing left to facing right, or it can invert the design depending on the direction selected.

To access the setting, we move the cursor next to where it says mirror and then press the set button. Several options are available in this menu. A value of zero means no mirroring effect is applied, which is the current setting shown.

If we want to mirror in the X direction, meaning left to right or right to left, we use a value of one. If we want to mirror in the Y direction, which inverts the design, we use a value of two. To apply an X mirror in this example, we enter one and then press the set button again to lock in the value. The mirror setting is then configured for the X direction.

For SWF help with design orientation settings like mirroring, check the SWF repair, maintenance, and operation DVD set.